A procedurally random generated world, in a procedurally random generated arena, with procedurally random generated swords fighting. You're the spectator of this experience!
Engine: Unity Engine 5.5
Programming: C#
Project Duration: 5 weeks
Team Size: Solo
Project Role: Programmer, Designer, Artist
NavMesh Generation
Diamond Square Terrain Generation
Random weapons with Databases
Realtime modular arena building
Finite State Machine AI
Random Betting System
Cinematic Camera Movement
LeapMotion Support
And more...
Project on GitHub
Project (LeapMotion) on GitHub
Documentation (Dutch) on GitHub